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Digital-Terror

Age/Gender: 15, Male
Location: Canada

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Sign-Up Date:
5/26/08

Level: 15
Aura: Light

Rank: Police Officer
Blams: 237
Saves: 535
Rank #: 9,882

Whistle Status: Silver

Exp. Points: 2,280 / 2,500
Exp. Rank #: 12,943
Voting Pow.: 5.69 votes

BBS Posts: 4,634 (8.3 per day)
Flash Reviews: 34
Music Reviews: 14
Trophies: 0
Stickers: 0

All Flash Reviews

34 Reviews | 13 w/ Responses

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Score: 8
Windows Doors

"This is great."

submission: Windows Doors
date: September 24, 2009

After following the thread in the Flash forum, I knew this would amount to something great.

Overall, there is little advice I can offer you. You are clearly a great coder and deserve more than just a Daily 3rd for this.

September 25, 2009

Author's Response:

I know... I submitted it without knowing that Madness Accelerant counted as being submitted on the day I did.

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Score: 7
GadSnakePath

"Not bad."

submission: GadSnakePath
date: March 2, 2009

The programming you put into it was excellent, but there were a few simple things you could do to make it better. It wouldn't take much longer to improve the graphics, add sound, or even add an editor that allows you to place blocks or something to create a maze for the snake, or something similar.

Overall, it was good, but could have been better.

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Score: 8
The n00b Collab

"Relevant to my interests."

submission: The n00b Collab
date: February 21, 2009

It would have been better if you made my alt a co-author.

Minus 12 points for lack of me being co-author.
Plus 20 for me being in it.

February 21, 2009

Author's Response:

you didnt send me a buddy request?

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Score: 7
Bedtime.

"Not bad."

submission: Bedtime.
date: February 17, 2009

The animation was a little bit too shaky for my liking. You might want to try making smaller undulations in the lines. There wasn't a whole lot of movement, which is uncommon in most flash.

Somewhat unique. You could use some work on your FbF to make it just a bit less shaky. The shaky feel works for this, so don't try taking it away completely.

February 18, 2009

Author's Response:

Dude, that was on purpose. Thanks though.

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Score: 8
If Trees Could Speak

"Excellent."

date: February 17, 2009

Though it could have used a bit more animation, I liked the style and overall feel of it. You might want to try adding pale colours to works like these, but only on key objects, to make them stand out. You also might want to clean up your lines a little bit.

I don't have much else to say. I liked the style; it was unique and had a nice feel to it.

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Score: 5
Fridge Chasing Madness

"Needs work."

date: February 16, 2009

The game was a whole lot of nothing. You basically had to hold down one key for most of the game, except for the odd jump here and there. You need to implement more action.

Also, you should work on the camera angle. The character took up most of the screen, making it difficult to see around it. The animation could use some improvement as well; the walking cycle needs improvement.

You can look here for improving your walking cycle: http://www.newgrounds.com/portal/view /67509

You might also try using perspective in the background. It was mostly like a 2-d painting all the way through it. The character often floated above the ground, as well. Overall, this wasn't too bad; the story was alright, and you put at least SOME effort into this.

Also note that this review is NOT abusive. The link is both relevant to the review and inside Newgrounds.

February 16, 2009

Author's Response:

Of course it's not abusive, this is clearly constructive and helpful.

Thanks for the input, but so that you know, you didn't tell me anything I didn't know already. I know how to do a proper walk cycle, but I'm really suprised you'd bring that up. Doesn't the bouncy cartoonish running look fun and just work?

It was a quick and fun sort of thing. The backgrounds were simple, but I know they were fun to go through and look at, or at least to some people.

The character was bigger than I realized when I got past the introduction, but I decided to just went with it.

Thinking back on my original intent, maybe I should have made the gameplay a bit better, but with what I have here, I just wanted to let people walk through some fun backgrounds and to bring the ridiculous idea of actually chasing your refridgerator to life.

Thanks for the review.

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Score: 4
Hypercube

"Not bad."

submission: Hypercube
date: February 16, 2009

I hope you put a lot of effort into the AS. It's not really anything special, and next time you might want to work towards something a little more complicated, like cycling colours, different shapes, and possibly work towards a kaleidoscope feel to a video.

February 17, 2009

Author's Response:

the AS took me less than two minutes

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Score: 7
Run Elephant Run

"Decent."

submission: Run Elephant Run
date: February 16, 2009

The gameplay itself was rather generic; it's really just a typical avoid/sidescroller game. However, the graphics were excellent, the story was touching, and it was surprisingly fun.

Overall, you should definitely work on your story. I understand this didn't take you that long, but you should still put a little bit more time if some part of it seems incomplete.

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Score: 9
There She Is!! final step

"Satisfying."

date: February 16, 2009

It combined the right amount of all of the previous entries in the series. It had the right amount of story, like in the first 3, and just enough of the message from #4.

Overall, your animation is seamless, but your story can use some work. I know this portrays a powerful message about interracial/alternate relationships, but you can't rely on doing that if you want to create something big.

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Score: 8
Snowbot

"That was great."

submission: Snowbot
date: December 31, 2008

Your animation skills are obviously very good. The only part I disliked about this was the fire, it just didn't look realistic enough.

Overall, it was a great animation, and I liked the song. I would just suggest that you try to put some effort into the story, or make the music sync with the vicinity (ie. stars flashing with the music, clouds bouncing, etc).

February 5, 2009

Author's Response:

ah you're right about the fire, that was actually rushed and seemed fine enough to me TBH.
I guess all your crits are pretty valid, story I didn't really care for at all and wasn't really part of the idea. it was more about the general impression or feeling you'd get from the images and scenes as they played out.
anyway thanks for the great review and crits

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